Medal of Honor

I worked on the multiplayer maps of Medal of Honor (2010) which were made by DICE, whereas the single player was made in EA Los Angeles. My task while working on it I was mainly to make houses and destructible props. Although one of the main areas of focus of the Frostbite engine is destruction; this time around we would limit the amount destruction. So only props would feature destruction and not bigger pieces what would affect how a map plays.

Diwagal Camp House

Diwagal Camp Cave

Mazar-I-Sharif Airfield Control Tower

Kandahar Marketplace House

Kabul City Ruins House With Signs

Kabul City Ruins Centerpiece

Garmzir Town Houses

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